The cable is no excuse: With smart cable routing along the back, the cable is hardly noticeable, and the battery can be quickly "hot swapped". I find this clever and have often wondered why such a solution has not been used before, for example with Quest 2 or Quest Pro. The reason: to save weight and reduce heat. So instead of being the big innovation that makes social metaverse technology practical and fashionable for daily use, we get a VR headset with AR passthrough, reminiscent of ski goggles, connected by a power cord to an external battery worn on the hip. After all, Apple is just cooking with water The article is titled "Apple's New Headset Meets Reality. "After initially setting its sights on a lightweight pair of augmented-reality glasses, Apple gradually drifted toward something that felt more like existing devices because of technological constraints, the desire to get a product on the market and internal disagreements," Gurman writes in a recent analysis on Bloomberg. Wait, a Mixed Reality headset? That means it's not everyday AR glasses? So, it's just a VR headset with an AR passthrough? What happened to their supposed innovations? There are more and more signals that it could really happen on June 9, 2023, at Apple's in-house trade show, the Worldwide Developer Conference (WWDC): Apple's XR headset will be unveiled. But the "Technitus Interruptus" happens again and again: The presentation is delayed, next year is supposed to be the time, this time for real. Nobody sees anything tangible: Notorious leakers like Gurman and Kuo keep fanning the flames. Quietly, and accompanied only by constant rumors, Apple has been pumping billions into development for seven years. The goal: everyday AR headsets that are lightweight and fashionable. That's why the tech giant from Cupertino set up its own innovation department during the great immersion revival. But isolation because of the face computer is obviously a subjective thing that doesn't fit with trained social behavior: What I can't see is either not existent and therefore not social, or it scares me because I can't see it.Ĭook always believed that augmented reality, not virtual reality, is the future. The fairy tale of virtual reality isolation has long persisted, largely ignoring the social nature of many VR applications, especially popular multiplayer ones. "Few people are going to view that it’s acceptable to be enclosed in something, because we’re all social people at heart." "Nobody in here-few people in here-think it’s acceptable to be tethered to a computer walking in here and sitting down," he said at a tech conference in Utah 2016. In 2016, when the first VR headsets made it onto the faces of tech enthusiasts, Apple CEO Cook hardly anything good to say about the new devices.
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